Silicon Graphics, Inc.

find_end

Category: algorithms Component type: function

Prototype

find_end is an overloaded name; there are actually two find_end functions.
template <class ForwardIterator1, class ForwardIterator2>
ForwardIterator1 
find_end(ForwardIterator1 first1, ForwardIterator1 last1, 
         ForwardIterator2 first2, ForwardIterator2 last2);

template <class ForwardIterator1, class ForwardIterator2, 
          class BinaryPredicate>
ForwardIterator1 
find_end(ForwardIterator1 first1, ForwardIterator1 last1, 
         ForwardIterator2 first2, ForwardIterator2 last2,
         BinaryPredicate comp);

Description

Find_end is misnamed: it is much more similar to search than to find, and a more accurate name would have been search_end.

Like search, find_end attempts to find a subsequence within the range [first1, last1) that is identical to [first2, last2). The difference is that while search finds the first such subsequence, find_end finds the last such subsequence. Find_end returns an iterator pointing to the beginning of that subsequence; if no such subsequence exists, it returns last1.

The two versions of search differ in how they determine whether two elements are the same: the first uses operator==, and the second uses the user-supplied function object comp.

The first version of find_end returns the last iterator i in the range [first1, last1 - (last2 - first2)) such that, for every iterator j in the range [first2, last2), *(i + (j - first2)) == *j. The second version of find_end returns the last iterator i in [first1, last1 - (last2 - first2)) such that, for every iterator j in [first2, last2), binary_pred(*(i + (j - first2)), *j) is true. These conditions simply mean that every element in the subrange beginning with i must be the same as the corresponding element in [first2, last2).

Definition

Defined in algo.h.

Requirements on types

For the first version: For the second version:

Preconditions

Complexity

The number of comparisons is proportional to (last1 - first1) * (last2 - first2). If both ForwardIterator1 and ForwardIterator2 are models of Bidirectional Iterator, then the average complexity is linear and the worst case is at most (last1 - first1) * (last2 - first2) comparisons.

Example

int main()
{
  char* s = "executable.exe";
  char* suffix = "exe";

  const int N = strlen(s);
  const int N_suf = strlen(suffix);

  char* location = find_end(s, s + N,
                            suffix, suffix + N_suf);

  if (location != s + N) {
    cout << "Found a match for " << suffix << " within " << s << endl;
    cout << s << endl;

    int i;
    for (i = 0; i < (location - s); ++i)
      cout << ' ';
    for (i = 0; i < N_suf; ++i)
      cout << '^';
    cout << endl;
  }
  else
    cout << "No match for " << suffix << " within " << s << endl;
}

Notes

[1] The reason that this range is [first1, last1 - (last2 - first2)), instead of simply [first1, last1), is that we are looking for a subsequence that is equal to the complete sequence [first2, last2). An iterator i can't be the beginning of such a subsequence unless last1 - i is greater than or equal to last2 - first2. Note the implication of this: you may call find_end with arguments such that last1 - first1 is less than last2 - first2, but such a search will always fail.

See also

search
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