VAT  3.0
Video Analysis Tool
Rectangle< T > Member List

This is the complete list of members for Rectangle< T >, including all inherited members.

absorbRectangle(Rectangle *r) (defined in Rectangle< T >)Rectangle< T >
absorbRectangle(Rectangle &r) (defined in Rectangle< T >)Rectangle< T >
copyRectangle() (defined in Rectangle< T >)Rectangle< T >
getPositionRelativeToCamera(SceneModel *smodel) (defined in Rectangle< T >)Rectangle< T >
getPositionRelativeToCameraOld(SceneModel *smodel) (defined in Rectangle< T >)Rectangle< T >
height (defined in Rectangle< T >)Rectangle< T >
horizontalDistance(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
initRectangle(T x, T y, T w, T h) (defined in Rectangle< T >)Rectangle< T >
initRectangleReliability(T r) (defined in Rectangle< T >)Rectangle< T >
isRect1InsideRect2(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
mergeRectangle(Rectangle *rect) (defined in Rectangle< T >)Rectangle< T >
mergeRectangle(Rectangle &r) (defined in Rectangle< T >)Rectangle< T >
mergeRectangles(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
mergeRectangles(Rectangle &r1, Rectangle &r2, Rectangle &res) (defined in Rectangle< T >)Rectangle< T >static
operator==(Rectangle &r) (defined in Rectangle< T >)Rectangle< T >
overlappingArea(Rectangle< T > *r1, Rectangle< T > *r2) (defined in Rectangle< T >)Rectangle< T >static
overlappingArea(Rectangle< T > &r1, Rectangle< T > &r2) (defined in Rectangle< T >)Rectangle< T >static
pointInRectangle(T p_x, T p_y) (defined in Rectangle< T >)Rectangle< T >
Rectangle() (defined in Rectangle< T >)Rectangle< T >
Rectangle(T x, T y, T w, T h) (defined in Rectangle< T >)Rectangle< T >
rectangleArea() (defined in Rectangle< T >)Rectangle< T >
rectangleDistance(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
rectangleDistance(Rectangle *r) (defined in Rectangle< T >)Rectangle< T >
rectangleGravityDistance(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
rectangleGravityDistance(Rectangle *r) (defined in Rectangle< T >)Rectangle< T >
rectangleInRectangle(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
rectangleInRectangle(Rectangle *r) (defined in Rectangle< T >)Rectangle< T >
rectangleInside(Rectangle &r) (defined in Rectangle< T >)Rectangle< T >
rectangleIntersection(Rectangle *r) (defined in Rectangle< T >)Rectangle< T >
rectangleIntersectionArea(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
rectangleIntersectionArea(Rectangle *r) (defined in Rectangle< T >)Rectangle< T >
rectangleIntersectRatio(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
rectangleIntersectRatio(Rectangle *r) (defined in Rectangle< T >)Rectangle< T >
rectangleIntersectRatioStrict(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
rectangleIntersectRatioStrict(Rectangle *r) (defined in Rectangle< T >)Rectangle< T >
rectangleNIntersectionArea(const std::vector< Rectangle * > &rectangles) (defined in Rectangle< T >)Rectangle< T >static
rectanglesIntersection(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
rectanglesIntersection(Rectangle &r1, Rectangle &r2, Rectangle &inter) (defined in Rectangle< T >)Rectangle< T >static
rectanglesIntersection(Rectangle *r1, Rectangle *r2, Rectangle *inter) (defined in Rectangle< T >)Rectangle< T >static
rectanglesUnion(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
rectangleUnion(Rectangle *r) (defined in Rectangle< T >)Rectangle< T >
setEstimated3DPosition(SceneModel *smodel, point3D< double > &p, int position) (defined in Rectangle< T >)Rectangle< T >
setPositionAtCenterBottom(SceneModel *smodel, point3D< double > &p) (defined in Rectangle< T >)Rectangle< T >
substractRectangles(std::vector< Rectangle > &toSubstract, std::deque< Rectangle > &results) (defined in Rectangle< T >)Rectangle< T >
thereIsIntersection(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
thereIsIntersection(Rectangle &r) (defined in Rectangle< T >)Rectangle< T >
verticalDistance(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >)Rectangle< T >static
width (defined in Rectangle< T >)Rectangle< T >
xleft (defined in Rectangle< T >)Rectangle< T >
xright (defined in Rectangle< T >)Rectangle< T >
ybottom (defined in Rectangle< T >)Rectangle< T >
ytop (defined in Rectangle< T >)Rectangle< T >
~Rectangle() (defined in Rectangle< T >)Rectangle< T >