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VAT
3.0
Video Analysis Tool
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This is the complete list of members for Rectangle< T >, including all inherited members.
| absorbRectangle(Rectangle *r) (defined in Rectangle< T >) | Rectangle< T > | |
| absorbRectangle(Rectangle &r) (defined in Rectangle< T >) | Rectangle< T > | |
| copyRectangle() (defined in Rectangle< T >) | Rectangle< T > | |
| getPositionRelativeToCamera(SceneModel *smodel) (defined in Rectangle< T >) | Rectangle< T > | |
| getPositionRelativeToCameraOld(SceneModel *smodel) (defined in Rectangle< T >) | Rectangle< T > | |
| height (defined in Rectangle< T >) | Rectangle< T > | |
| horizontalDistance(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| initRectangle(T x, T y, T w, T h) (defined in Rectangle< T >) | Rectangle< T > | |
| initRectangleReliability(T r) (defined in Rectangle< T >) | Rectangle< T > | |
| isRect1InsideRect2(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| mergeRectangle(Rectangle *rect) (defined in Rectangle< T >) | Rectangle< T > | |
| mergeRectangle(Rectangle &r) (defined in Rectangle< T >) | Rectangle< T > | |
| mergeRectangles(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| mergeRectangles(Rectangle &r1, Rectangle &r2, Rectangle &res) (defined in Rectangle< T >) | Rectangle< T > | static |
| operator==(Rectangle &r) (defined in Rectangle< T >) | Rectangle< T > | |
| overlappingArea(Rectangle< T > *r1, Rectangle< T > *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| overlappingArea(Rectangle< T > &r1, Rectangle< T > &r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| pointInRectangle(T p_x, T p_y) (defined in Rectangle< T >) | Rectangle< T > | |
| Rectangle() (defined in Rectangle< T >) | Rectangle< T > | |
| Rectangle(T x, T y, T w, T h) (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleArea() (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleDistance(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectangleDistance(Rectangle *r) (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleGravityDistance(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectangleGravityDistance(Rectangle *r) (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleInRectangle(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectangleInRectangle(Rectangle *r) (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleInside(Rectangle &r) (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleIntersection(Rectangle *r) (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleIntersectionArea(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectangleIntersectionArea(Rectangle *r) (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleIntersectRatio(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectangleIntersectRatio(Rectangle *r) (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleIntersectRatioStrict(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectangleIntersectRatioStrict(Rectangle *r) (defined in Rectangle< T >) | Rectangle< T > | |
| rectangleNIntersectionArea(const std::vector< Rectangle * > &rectangles) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectanglesIntersection(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectanglesIntersection(Rectangle &r1, Rectangle &r2, Rectangle &inter) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectanglesIntersection(Rectangle *r1, Rectangle *r2, Rectangle *inter) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectanglesUnion(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| rectangleUnion(Rectangle *r) (defined in Rectangle< T >) | Rectangle< T > | |
| setEstimated3DPosition(SceneModel *smodel, point3D< double > &p, int position) (defined in Rectangle< T >) | Rectangle< T > | |
| setPositionAtCenterBottom(SceneModel *smodel, point3D< double > &p) (defined in Rectangle< T >) | Rectangle< T > | |
| substractRectangles(std::vector< Rectangle > &toSubstract, std::deque< Rectangle > &results) (defined in Rectangle< T >) | Rectangle< T > | |
| thereIsIntersection(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| thereIsIntersection(Rectangle &r) (defined in Rectangle< T >) | Rectangle< T > | |
| verticalDistance(Rectangle *r1, Rectangle *r2) (defined in Rectangle< T >) | Rectangle< T > | static |
| width (defined in Rectangle< T >) | Rectangle< T > | |
| xleft (defined in Rectangle< T >) | Rectangle< T > | |
| xright (defined in Rectangle< T >) | Rectangle< T > | |
| ybottom (defined in Rectangle< T >) | Rectangle< T > | |
| ytop (defined in Rectangle< T >) | Rectangle< T > | |
| ~Rectangle() (defined in Rectangle< T >) | Rectangle< T > |
1.8.11