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Interface for the drawing object to be drawn in the drawing panel.
 Any graphical objects to be displayed on the DrawingPanel
 should implement this interface.
 All the abstract methods of the interface must be defined in the
 object class defining the graphical object.
 
 For example, if Box is a class which implements
 DrawingObj, i.e. the class declaration of Box
 starts with the following line: 
 Then any instance of class 
      class Box implements DrawingObj {
        ...
 Box can be added to the drawing
 canvas as follows: 
 The first line declares an instance of class 
      Box box = new Box(...);
      drawingPanel.addDrawingObj(box);
      box.move(x, y);
      drawingPanel.redraw();
 Box called
 box. The next line uses the method addDrawingObj
 to add box into the canvas drawingPanel, which
 is an instance of the object class DrawingPanel.
 
 The move method of the drawing object (which must be
 specified) is then called to move the corresponding object to position
 (x, y). Finally, the redraw() method of
 DrawingPanel class is called to refresh the panel and
 delay for the object to be visible.
DrawingPanel, 
DrawingPanel.addDrawingObj(ciips.animation.DrawingObj), 
DrawingPanel.redraw()| Method Summary | |
 void | 
draw(java.awt.Graphics g)
Paint method of the drawing object.  | 
 int | 
getX()
Returns the x coordinate of the drawing object's reference point.  | 
 int | 
getY()
Returns the y coordinate of the drawing object's reference point.  | 
 void | 
move(int x,
     int y)
This method repositions the drawing object to the new location specified by the paramters.  | 
| Method Detail | 
public void draw(java.awt.Graphics g)
g - A reference to the graphical context.
public void move(int x,
                 int y)
x - The x coordinate of the drawing object's new position.y - The y coordinate of the drawing object's new position.public int getX()
public int getY()
  | 
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