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Parallelpiped & | operator= (Parallelpiped ¶ll) |
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Parallelpiped * | copy () |
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void | getLimits (int limits[4][4], int nlimits[4], int varlimrel[4]) |
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void | get_w_l (double &w, double &l) |
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void | setReal3DPosition (point3D< double > *p) |
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void | getFromInitial3DPoint (SceneModel *smodel, Rectangle< int > *bb2D, double x3D, double y3D, int point_index, double angle, int beta_direction, double w, double l, double h) |
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static void | initLimits (int limits[4][4], int nlimits[4], int varlimrel[4]) |
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point2D< double > | base_point [4] |
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point2D< double > | _2D_proj_0 [4] |
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point2D< double > | _2D_proj_h [4] |
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double | h |
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The documentation for this class was generated from the following files: